VVVV Open Platform Visual
Programming
Tuesday,
Wednesday and Friday, 20, 21 & 23 May, 2014
17:00 - 21:00
Czech artist Andrej Boleslavsky and the members of #hack 66 explore interactivity and find creative ways to use it
in theatre, during live performances and installations or even for video
mapping. This workshop introduces the basic concepts for creating
interactivity in art using the VVVV visual programming toolkit; an environment
specifically designed for creative use, which allows fast and flexible runtime
editing without syntax errors. If you never tried programming - here called
patching - you will love VVVV. If you tried programming before, you will love
it even more. VVVV is similar to Max/Msp or PureData.
Immaterial interfaces for site-specific art
Thursday, 22
May, 2014
17:00-21:00
We will explore the possibilities of depth sensors such as Kinect in the context of site-specific art and interactive installations. These sensors do not see how things look, they see where things are. This allows the creation of for complex, yet easy to create interactions for public and private spaces. During the workshop we will design and prototype a public art installation using Kinect sensors and PCs. We will also explore some basics of binary logic, how it can be used in real space and real situations for public games, social experiments, and interaction design. The workshop is suitable for artists and designers that are curious about innovative tools. The VVVV framework will be used throughout the workshop, but prior knowledge of this tool is not necessary.
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